[PIGMI] Hey should we be doing this?
Joel Blackwell
joel at superfurious.com
Tue Nov 9 02:51:45 PST 2010
I would watch your keynote videos any day.
-Joel
On 9/11/2010 6:49 PM, Meister Codah wrote:
> At H8rgam3z we dont try because we have already won that is our motto.
> Our vast rexperience gives is the wisdom to make this statement.
>
> See you.
>
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>
> http://h8rgam3z.posterous.com/ <---- WEB (h8rgam3z.com coming soon)
>
> twitter.com/h8rgam3z <-- TWITER
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> --- On *Tue, 9/11/10, Andy Hawkins /<andyhawkins at ozemail.com.au>/* wrote:
>
>
> From: Andy Hawkins <andyhawkins at ozemail.com.au>
> Subject: Re: [PIGMI] Hey should we be doing this?
> To: pigmi at pigmi.org
> Received: Tuesday, 9 November, 2010, 10:26 AM
>
> Oh I totally agree Nick. I was just sighing out loud.
>
> Andy H.
> > "must win, try harder!"
> >
> > ftfy
> >
> > :)
> >
> > On Tue, 2010-11-09 at 18:18 +0800, Andy Hawkins wrote:
> >> Got it... "can't win, don't try"....
> >>
> >> :(
> >>> Very true. They should just stick with TV and internet.
> >>>
> >>> Daniel
> >>>
> >>>> Date: Tue, 9 Nov 2010 11:58:07 +0800
> >>>> From: joel at superfurious.com </mc/compose?to=joel at superfurious.com>
> >>>> To: pigmi at pigmi.org </mc/compose?to=pigmi at pigmi.org>
> >>>> Subject: Re: [PIGMI] Hey should we be doing this?
> >>>>
> >>>> What Gameloft did was fine- it was slickly done and they had an
> >>> audience
> >>>> ready to listen. The problem is when you try and do a backyard
> >>> version
> >>>> of the same thing to a handful of people. It's not effective
> >>> marketing
> >>>> at all.
> >>>>
> >>>> -Joel
> >>>>
> >>>>
> >>>> On 9/11/2010 11:47 AM, Daniel Stables wrote:
> >>>>> To be honest i dont see anything wrong with it. They are just
> >>> trying to
> >>>>> market their game. Bungie marketed Halo2 this way. Its just a
> >>>>> constructive way to show the game as well as give developer
> >>> commentary
> >>>>> and insight at once. Of course this is just my opinion but i
> >>> would do
> >>>>> anythin to get a game out :D
> >>>>>
> >>>>>> From: avril.cox at gmail.com </mc/compose?to=avril.cox at gmail.com>
> >>>>>> To: pigmi at pigmi.org </mc/compose?to=pigmi at pigmi.org>
> >>>>>> Date: Tue, 9 Nov 2010 11:41:02 +0800
> >>>>>> Subject: Re: [PIGMI] Hey should we be doing this?
> >>>>>>
> >>>>>> Was about to ask where the YouTube "make it viral" option
> >>> was. ;)
> >>>>>> I'm imagining it triggering a Picard "Make it so" for some
> >>> reason. Heh.
> >>>>>> Cheers,
> >>>>>> Avril.
> >>>>>>
> >>>>>> --
> >>>>>> Reveri.es Virtual World
> >>>>>> www.reveri.es
> >>>>>>
> >>>>>> On 09/11/2010, at 10:33 AM, Joel Blackwell
> >>> <joel at superfurious.com </mc/compose?to=joel at superfurious.com>>
> >>>>>> wrote:
> >>>>>>
> >>>>>>> Nah. Most people can't speak that well about their games.
> >>> Any home-
> >>>>>>> made version of that wouldn't go anywhere on Youtube...
> >>> unless it
> >>>>>>> was incredibly poor, and it may then go viral for the wrong
> >>> reason ;)
> >>>>>>> -Joel
> >>>>>>>
> >>>>>>>
> >>>>>>> On 9/11/2010 6:35 AM, Andy Hawkins wrote:
> >>>>>>>> I came across this bit of marketing. Do you think we should
> >>> all be
> >>>>>>>> marketing our games like this? Perhaps doing an evening
> >>> session with
> >>>>>>>> Lets Make Games and video it, then make it viral?
> >>>>>>>>
> >>>>>>>> http://www.youtube.com/watch?v=AEUf6Cg1vwI
> >>>>>>>>
> >>>>>>>> Andy H.
> >>>>>>>> _______________________________________________
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