[PIGMI] procedural planets...
Andy Hawkins
andyhawkins at ozemail.com.au
Tue Feb 1 03:00:13 PST 2011
Great stuff. Good luck Simon.
Andy H.
> My friend wrote up his approach with great explanations in a blog
> series here:
>
> http://acko.net/blog/making-planets
>
> He released his code on github too.
>
>
> Dan.
>
> On Tue, Feb 1, 2011 at 12:50 AM, Simon Wittber <simonwittber at gmail.com
> <mailto:simonwittber at gmail.com>> wrote:
>
> I think I've worked it out. I need to create a "volumetric" texture,
> ie a Cubemap. Then use that in a pixel shader. Will post results when
> done.
>
>
> :: Simon Wittber
> :: skype: simonwittber
> :: phone: +61.4.0135.0685
> :: jabber/msn: simonwittber at gmail.com
> <mailto:simonwittber at gmail.com>
>
>
>
> On Tue, Feb 1, 2011 at 4:38 PM, Michael B <michael.sg
> <http://michael.sg>@gmail.com <http://gmail.com>> wrote:
> > I haven't done anything like this before but does the UV map
> stretch out the
> > texture evenly across the surface? If so can you see where the
> textures line
> > up and modify the texture image?
> >
> > Michael
> >
> > On 1 February 2011 16:26, Simon Wittber <simonwittber at gmail.com
> <mailto:simonwittber at gmail.com>> wrote:
> >>
> >> I have a technical question for the smart people in PIGMI
> land... I'm
> >> attempting to create a procedural planet based on Perlin noise. I'm
> >> using a geosphere mesh, to avoid pinching of the texture at the
> poles.
> >>
> >> The problem is, I can't work out how to texture this thing
> >> algorithmically. I've UV mapped this into 6 sections, but I'm
> not sure
> >> if this is going to work, as I think it will create seams, Has
> anyone
> >> done this before and has some relevant advice to offer?
> >>
> >>
> >> :: Simon Wittber
> >> :: skype: simonwittber
> >> :: phone: +61.4.0135.0685
> >> :: jabber/msn: simonwittber at gmail.com
> <mailto:simonwittber at gmail.com>
> >> _______________________________________________
> >> PIGMI mailing list - http://pigmi.org/ - pigmi at pigmi.org
> <mailto:pigmi at pigmi.org>
> >> Unsubscribe: http://lists.pigmi.org/listinfo.cgi/pigmi-pigmi.org
> >
> >
> > _______________________________________________
> > PIGMI mailing list - http://pigmi.org/ - pigmi at pigmi.org
> <mailto:pigmi at pigmi.org>
> > Unsubscribe: http://lists.pigmi.org/listinfo.cgi/pigmi-pigmi.org
> >
> _______________________________________________
> PIGMI mailing list - http://pigmi.org/ - pigmi at pigmi.org
> <mailto:pigmi at pigmi.org>
> Unsubscribe: http://lists.pigmi.org/listinfo.cgi/pigmi-pigmi.org
>
>
>
> _______________________________________________
> PIGMI mailing list - http://pigmi.org/ - pigmi at pigmi.org
> Unsubscribe: http://lists.pigmi.org/listinfo.cgi/pigmi-pigmi.org
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.pigmi.org/pipermail/pigmi-pigmi.org/attachments/20110201/d783e406/attachment-0001.htm>
More information about the pigmi-pigmi.org
mailing list