[PIGMI] 2011

Matthew Dyet mattdyet at iinet.net.au
Tue Jan 11 05:39:20 PST 2011


I'm going into my second year of studies at ECU, which means I finally get
started on Game Design oriented classes. I'm hoping to land myself a copy of
Unity3D so I can start learning to use it and whipping up my own game
experiments with the end goal to have made something very simple and
playable by the end of the year. Maybe cooperate with a team on something a
bit bigger if the opportunity arises.

Actually, since you mention asking local game developers to help with an
ongoing game project. I was struck with an idea. Have any of the local devs
ever considered cooperating with Game Design students with a sort of
grassroots 'Work Experience' (I use the term loosely) program? I realize
that Game Jams are a great opportunity to get to work with more experienced
people, but the problem I've been having is finding the time to make them
during study. 

A fairly casual work experience program where students get bought in to see
how the more experienced local devs do things could be really beneficial in
getting us the practical experience to get out there and start making our
own material. It's one thing to know the theory and practical sides of Game
Design, but it's another matter entirely to understand how - besides what
we're told - to see a project through to feature complete.

Then again, that may well be something we get to see in action in your video
series, so all that text could be entirely pointless.

-Matt

-----Original Message-----
From: pigmi-pigmi.org-bounces at lists.pigmi.org
[mailto:pigmi-pigmi.org-bounces at lists.pigmi.org] On Behalf Of Nick Lowe
Sent: Tuesday, January 11, 2011 8:59 PM
To: pigmi
Subject: [PIGMI] 2011

Hi *,

So what are everybody's game development plans for 2011?

Over at Let's Make Games, we're focusing on relaunching the website (in
a few months), running quarterly events, and working on getting funding
for local game developers (you!).

We're also going to be producing a web video series in which we will ask
local game developers to help us with an ongoing game project (more on
that later.)

All of this extra activity is only possible because of our new
volunteers (Rich, Ben, and Chris):

http://letsmakegames.org/2011/01/11/chris-mccormick-joins-the-family/
http://letsmakegames.org/2010/11/12/welcome-to-our-official-videographers/

So, yeah - I'm really looking forward to the rest of 2011. :D

What are your plans?

- Nick

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