[PIGMI] BlueGin - Android C++ game engine
Dan Venkitachalam
dan at expandingbrain.com
Sun Jan 23 17:03:55 PST 2011
Hi all.
Speaking of game frameworks, I've been working on one for Android as a
side-project [1]. BlueGin is written in C++, based on Flixel, and cobbled
from code I used for a couple of native ports (EnviroBear, Canabalt). The
reference page [2] has more information on features. Documentation is still
pretty sparse but the API is stable and I think the samples are reasonably
well commented.
Anyway, it's all open source and I hope someone finds it useful. Even if
just as a starting point for your own Android projects. Feedback and
patches gratefully accepted.
Cheers,
Dan.
[1] http://github.com/safetydank/bluegin
[2] http://expandingbrain.com/bluegin
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.pigmi.org/pipermail/pigmi-pigmi.org/attachments/20110123/e5afc31e/attachment.htm>
More information about the pigmi-pigmi.org
mailing list