[PIGMI] ExEn: Cross platform Xna on RocketHub
Chris McCormick
chris at mccormick.cx
Mon Jan 24 21:38:31 PST 2011
Hi Aranda,
On Sun, Jan 23, 2011 at 05:28:46AM -0800, Aranda Morrison wrote:
> Those interested in Xna may have already heard, but Andrew Russell has decided
> to try to get crowd funding to progress his implementation before going Open
> Source with it. He copped a bit of flak for forking two other libraries
> (XnaTouch and Silversprite) then trying to get money for it, but he argues that
> he has made massive changes (improvements) and submitting patches of this
> magnitude is not feasible. I've given XnaTouch a try and I can say with
> certainty that there is much room for improvement. Find out more at the
> RocketHub
> page: http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight and
> on his blog: http://andrewrussell.net/.
This is super cool, thanks for sharing.
> Apparently a similar thing was done with Blender.
Whoa, I did not know about this. I just Googled around and it seems like you
are referring to GameKit?
<http://blenderartists.org/forum/showthread.php?t=155310>
> This is just a heads up really but I'd be interested to know peoples thoughts on
> this approach to building an open source project.
I don't think there is anything wrong with asking for money for working on Free
Software projects. In fact, Richard Stallman, founder of the Free Software
movement and probably the most zealous guy of all, doesn't think there is
anything wrong with even charging for binaries as long as the source is
available freely. The Free Software movement is not supposed to be about money
at all, it's about the freedome to share code, and to get the code for the apps
you run so that you can modify them. It's about taking power away from
individual programmers and giving it to the collective and most importantly the
users.
Basically, I think crowd-sourced funding is a great way to advance a project
like this.
Cheers,
Chris.
-------------------
http://mccormick.cx
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