[PIGMI] BlueGin - Android C++ game engine

Chris McCormick chris at mccormick.cx
Mon Jan 24 21:39:20 PST 2011


Hi Dan,

This is really cool, thanks for sharing!

Chris.

On Sun, Jan 23, 2011 at 05:03:55PM -0800, Dan Venkitachalam wrote:
> Hi all.
> 
> Speaking of game frameworks, I've been working on one for Android as a
> side-project [1].  BlueGin is written in C++, based on Flixel, and cobbled
> from code I used for a couple of native ports (EnviroBear, Canabalt).  The
> reference page [2] has more information on features.  Documentation is still
> pretty sparse but the API is stable and I think the samples are reasonably
> well commented.
> 
> Anyway, it's all open source and I hope someone finds it useful.  Even if
> just as a starting point for your own Android projects.  Feedback and
> patches gratefully accepted.
> 
> 
> Cheers,
> 
> Dan.
> 
> [1] http://github.com/safetydank/bluegin
> [2] http://expandingbrain.com/bluegin

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