[PIGMI] Champions online MMORPG

George gt at crunchyfrog.com.au
Mon Jan 31 02:16:21 PST 2011


Cool.

I've heard that since DC is also available on PS3 they made the primary 
chat interface voice based (via a built-in vent style client), as you 
wouldn't be able to type on a console. Is that the case? Sounds like it 
may not have worked too well.

Still I'm keen to give it a shot. Thanks for the fire/dual pistols tip :)


On 31/01/2011 5:15 PM, Matthew Dyet wrote:
> DC Universe Online is great fun. It has an extremely different combat system
> that I've never seen in an MMO before. It's difficult to describe - it's
> sort of like Superheroes meet Grand Theft Auto meet MMO.
>
> It has some major issues, however. The UI is simply terrible - namely the
> chat interface. Like Champions Online there are some extremely powerful
> combos - in DCUO it's Fire/Dual Pistols.
>
> But for all its faults, it's simply fun. But even so, I don't see myself
> maintaining a subscription. The fact that SOE charges more than Americans
> for the monthly subscription (we pay about $5 more in Australia) is a major
> factor. But it's mostly the fact that with such a terrible chat interface
> the key thing about MMO's having any sort of longevity - social interaction
> - is completely gone.
>
> Nonetheless, it's awesome fun as it lasts, and you can get to level cap in a
> week of casual play. So it's very alt friendly and replayable as a
> singleplayer game.
>
> Still holding out for The Old Republic,
> -Matthew Dyet
>
> -----Original Message-----
> From: pigmi-pigmi.org-bounces at lists.pigmi.org
> [mailto:pigmi-pigmi.org-bounces at lists.pigmi.org] On Behalf Of George
> Sent: Monday, January 31, 2011 4:16 PM
> To: pigmi at pigmi.org
> Subject: Re: [PIGMI] Champions online MMORPG
>
> Hi Shannon,
>
> I bought the game about a year ago and gave it a one month trial. I
> enjoy MMOs and in particular have always liked the superhero genre
> (comes from a misspent youth reading comics).
>
> It probably sums it up well to say that I didn't feel it was worth
> playing after the one month included game time.
>
> The main problem to me was the absence of gameplay. I felt there was
> virtually nothing much in the game except for combat, and combat was
> shallow and repetitive, even for an MMO.
>
> I'm actually familiar with the old Champions pen and paper superhero RPG
> (again, from the aforementioned misspent youth) and although the online
> draws from it, (using the same stat names for example) there is
> virtually no link between them. The MMO mechanics do not at all mimic
> HERO game mechanics, which is a shame I thought.
>
> I am familiar with the previous superhero MMO City of Heroes/City of
> Villains, and it would not be at all unfair to label champions-online as
> City of Heroes v2.0, as there are very strong similarities. Not entirely
> surprising as it was the same development team responsible for both, but
> it seems odd to make an entire new superhero MMO that bears such
> resemblance to the one you've already built before.
>
> Character creation seemed to enable significant choice and variety at
> first, however after playing for a while it became apparent that there
> were particular power/stat combinations that were vastly
> superior/inferior to others. I struggled with three different characters
> to level 10 before coming across a particular combo (fire powers with
> REC/END stats) that seemed to then utterly blitz through everything
> including being able to solo bosses. Significant balance issues there.
>
> The items/loot system was a little strange, with your superhero using a
> bundle of particularly bizarrely named items to boost stats and powers.
> It never really seemed to gel with the game and appeared a bit kludgy
> and tacked-on.
>
> I seem to recall some interface issues as well, such as l unclear
> tooltips and lack of responsiveness. Compared to say WoW, the general
> level of polish was lower.
>
> I understand that champions-online is free to play now (effectively it
> died a death and was bought out by Atari), so by all means check it out
> if you're interested. There may have been updates to the game after I
> stopped playing, but as it was there just wasn't enough for lasting
> interest.
>
> I'll be checking out the DC heroes online MMO and hoping that fares a
> bit better.
>
> As a side note, if you like superhero games as much as I do, you can't
> do better than Freedom Force - although not an MMO, I think it was one
> of the best, most enjoyable games ever!
>
>
> On 31/01/2011 3:46 PM, Shanon Loughton wrote:
>> Hey all
>>
>> What do people think of http://www.champions-online.com
>> ?
>>
>> Is it new or been around a while?
>>
>> ToWeR
>>
>>
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-- 
   George




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