[PIGMI] Kinect motion capture

Andy Hawkins andyhawkins at ozemail.com.au
Thu Jun 16 21:58:32 PDT 2011


Yeah but at $945 to upgrade to VC 2010 - not cheap.

> Speaking of which, it's out. 
> http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/
>
> -J
>
> On 17 June 2011 12:43, Matthew Dyet <mattdyet at iinet.net.au 
> <mailto:mattdyet at iinet.net.au>> wrote:
>
>     It will be interesting to see if Kinect Fun Labs will actually be
>     open to indie developers, because it could potentially become
>     another Indie Games store front for XBOX Live. Developing a game
>     on the Kinect could be a lot of fun if that’s the case.
>
>     Microsoft has already said that the Kinect SDK is on the way and
>     will be free. So I’m guessing so.
>
>     Cheers,
>
>     *-Matthew Dyet*
>
>     *Em:*mattdyet at iinet.net.au <mailto:mattdyet at iinet.net.au>
>
>     *Web:*http://diomades.blogspot.com/ & http://diomades.deviantart.com/
>
>     *From:*pigmi-pigmi.org-bounces at lists.pigmi.org
>     <mailto:pigmi-pigmi.org-bounces at lists.pigmi.org>
>     [mailto:pigmi-pigmi.org-bounces at lists.pigmi.org
>     <mailto:pigmi-pigmi.org-bounces at lists.pigmi.org>] *On Behalf Of
>     *Andy Hawkins
>     *Sent:* Friday, June 17, 2011 12:32 PM
>     *To:* pigmi at pigmi.org <mailto:pigmi at pigmi.org>
>     *Subject:* Re: [PIGMI] Kinect motion capture
>
>     Zang!  I'm just downloading this when you sent it :)
>
>     Will post a report when I've done a test.
>
>     Thanks,
>
>     Hey Andy,
>
>     I'm pretty sure this goes straight to bvh
>
>     http://www.brekel.com/?page_id=155
>
>     Pretty handy tool, i've used it a couple of times for playing
>     around with mo-cap
>
>     On , Andy Hawkins <andyhawkins at ozemail.com.au>
>     <mailto:andyhawkins at ozemail.com.au> wrote:
>     > Just got myself a Kinect.  Was looking at http://www.ipisoft.com
>     , which is $395.  Anyone know of an open source or cheaper
>     alternative.
>     >
>     >
>     >
>     > Note, I only have Lightwave, so a standalone kinect->bvh capture
>     suite is preferred.
>     >
>     >
>     >
>     > Andy H.
>     >
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>       
>
>       
>
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