[PIGMI] Flash Molehill APIs

Wesley Lamont pigmi at raez.net
Sun Mar 13 21:45:30 PDT 2011


Have a look at the Flash Game Presentation at the top of this Page:
http://www.bytearray.org/?p=2310

Talk about 3D Flash, Controller support, MultiScreen support and Multi Platform release etc

WEZ!
On 14/03/2011, at 12:30 PM, Wesley Lamont wrote:

> Heya All, 
> 
> Just doing some Flash research for Shape Off Game Development and ran across Flash Molehill APIs. This basically is Flash connection to 3D hardware on the Computer (Open GL on Mac/Linux and DirectX on Win) which has shader functionality, Z buffering, Textures etc like commercial game engines and can fall back to Software rendering when Hardware is unavailable.
> 
> I have no idea how I haven't heard about this before but there are already comments of it being used to create game engines such as Unity with Flash/ActionScript environment. Anyone else who hasn't seen it I would recommend checking out some of the Demos and info pages. Its due for a Beta test Start of this year so should be any time now.
> 
> http://labs.adobe.com/technologies/flashplatformruntimes/incubator/features/molehill.html
> 
> Wez
> 
> 
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