[PIGMI] LMGPNCPRDCPSRTD (Let's Make Games presents National Cultural Policy Review Digital Culture Public Sphere Round Table Discussion)
Simon Boxer
sb at simonboxer.com
Mon Sep 26 01:40:05 PDT 2011
Re: case studies from the sector I presume you're talking global case
studies?
What do you think would be most useful:
Cases of a specific company/individual/whatever's success eg. Notch,
Jonathan Blow, Zynga, Playfish, Popcap, Halfbrick (Aussie, woo!) etc
Orrrr
Communities that've been built to foster innovation, tech dev, games,
whatever eg. Silicon Valley etc.
?
Cheers,
S
On Mon, Sep 26, 2011 at 4:30 PM, Minh Tran <minh at letsmakegames.org> wrote:
> Hi all,
>
> As you may know, the National Cultural Policy (which includes
> game development) is under review and a 10 year strategic vision is being
> planned. We've been given an opportunity to provide input for our respective
> industries.
>
> LMG is holding a roundtable discussion to collate our responses as a
> collective representing the game development community of Western Australia.
>
> We'll be going through their questions as our discussion agenda:
>
> - How do you imagine the sector could look in the future? How could
> Australia excel? What would a 10 year plan look like?
> - What are some tangible ways we could measure progress in this area?
> - Ideas to achieve the vision for Australia.
> - Any additional information you think might be useful, including case
> studies, success stories, research papers.
> - Leading case studies from the sector to help contextualise Australian
> innovation in this area.
>
> We'll be holding this on Sunday 2nd October sometime in the afternoon.
> Place and time TBA and will be dependent on how many people are interested
> in attending. Let us know if you're keen!
>
> Cheers,
> Minh
>
> --
> Minh Tran
> Vice-Chair, Let's Make Games
> +61 433 520 042
> minh at letsmakegames.org
> http://letsmakegames.org
>
>
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--
Simon Boxer
Concept Artist
+61 401 660 286
http://simonboxer.com
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