[PIGMI] LMGPNCPRDCPSRTD (Let's Make Games presents National Cultural Policy Review Digital Culture Public Sphere Round Table Discussion)

Simon Boxer sb at simonboxer.com
Mon Sep 26 01:40:05 PDT 2011


Re: case studies from the sector I presume you're talking global case
studies?

What do you think would be most useful:
Cases of a specific company/individual/whatever's success eg. Notch,
Jonathan Blow, Zynga, Playfish, Popcap, Halfbrick (Aussie, woo!) etc
Orrrr
Communities that've been built to foster innovation, tech dev, games,
whatever eg. Silicon Valley etc.
?

Cheers,
S




On Mon, Sep 26, 2011 at 4:30 PM, Minh Tran <minh at letsmakegames.org> wrote:

> Hi all,
>
> As you may know, the National Cultural Policy (which includes
> game development) is under review and a 10 year strategic vision is being
> planned. We've been given an opportunity to provide input for our respective
> industries.
>
> LMG is holding a roundtable discussion to collate our responses as a
> collective representing the game development community of Western Australia.
>
> We'll be going through their questions as our discussion agenda:
>
>    - How do you imagine the sector could look in the future? How could
>    Australia excel? What would a 10 year plan look like?
>    - What are some tangible ways we could measure progress in this area?
>    - Ideas to achieve the vision for Australia.
>    - Any additional information you think might be useful, including case
>    studies, success stories, research papers.
>    - Leading case studies from the sector to help contextualise Australian
>    innovation in this area.
>
> We'll be holding this on Sunday 2nd October sometime in the afternoon.
> Place and time TBA and will be dependent on how many people are interested
> in attending. Let us know if you're keen!
>
> Cheers,
> Minh
>
> --
> Minh Tran
> Vice-Chair, Let's Make Games
> +61 433 520 042
> minh at letsmakegames.org
> http://letsmakegames.org
>
>
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-- 

Simon Boxer
Concept Artist
+61 401 660 286
http://simonboxer.com
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