[PIGMI] Unity (and Xamarin) developer comments sought
dent at oofile.com.au
Mon Jul 20 01:22:45 PDT 2015
Thanks for the feedback and it’s always interesting to hear people’s comments on visual programming. In other environments, I’ve seen it done well, done badly and scalability has always been the key point.
In terms of offline data storage, what are people using nowadays for model storage or other lists of data such as character bios, scoring etc. Is SQLite king?
In the education space, is there a need for resources to help students with data storage in games?
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