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Got it... "can't win, don't try"....<br>
<br>
:(<br>
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Very true. They should just stick with TV and internet.<br>
<br>
Daniel<br>
<br>
> Date: Tue, 9 Nov 2010 11:58:07 +0800<br>
> From: <a class="moz-txt-link-abbreviated" href="mailto:joel@superfurious.com">joel@superfurious.com</a><br>
> To: <a class="moz-txt-link-abbreviated" href="mailto:pigmi@pigmi.org">pigmi@pigmi.org</a><br>
> Subject: Re: [PIGMI] Hey should we be doing this?<br>
> <br>
> What Gameloft did was fine- it was slickly done and they had
an audience <br>
> ready to listen. The problem is when you try and do a
backyard version <br>
> of the same thing to a handful of people. It's not effective
marketing <br>
> at all.<br>
> <br>
> -Joel<br>
> <br>
> <br>
> On 9/11/2010 11:47 AM, Daniel Stables wrote:<br>
> > To be honest i dont see anything wrong with it. They are
just trying to<br>
> > market their game. Bungie marketed Halo2 this way. Its
just a<br>
> > constructive way to show the game as well as give
developer commentary<br>
> > and insight at once. Of course this is just my opinion
but i would do<br>
> > anythin to get a game out :D<br>
> ><br>
> > > From: <a class="moz-txt-link-abbreviated" href="mailto:avril.cox@gmail.com">avril.cox@gmail.com</a><br>
> > > To: <a class="moz-txt-link-abbreviated" href="mailto:pigmi@pigmi.org">pigmi@pigmi.org</a><br>
> > > Date: Tue, 9 Nov 2010 11:41:02 +0800<br>
> > > Subject: Re: [PIGMI] Hey should we be doing this?<br>
> > ><br>
> > > Was about to ask where the YouTube "make it viral"
option was. ;)<br>
> > ><br>
> > > I'm imagining it triggering a Picard "Make it so"
for some reason. Heh.<br>
> > ><br>
> > > Cheers,<br>
> > > Avril.<br>
> > ><br>
> > > --<br>
> > > Reveri.es Virtual World<br>
> > > <a class="moz-txt-link-abbreviated" href="http://www.reveri.es">www.reveri.es</a><br>
> > ><br>
> > > On 09/11/2010, at 10:33 AM, Joel Blackwell
<a class="moz-txt-link-rfc2396E" href="mailto:joel@superfurious.com"><joel@superfurious.com></a><br>
> > > wrote:<br>
> > ><br>
> > > > Nah. Most people can't speak that well about
their games. Any home-<br>
> > > > made version of that wouldn't go anywhere on
Youtube... unless it<br>
> > > > was incredibly poor, and it may then go viral
for the wrong reason ;)<br>
> > > ><br>
> > > > -Joel<br>
> > > ><br>
> > > ><br>
> > > > On 9/11/2010 6:35 AM, Andy Hawkins wrote:<br>
> > > >> I came across this bit of marketing. Do
you think we should all be<br>
> > > >> marketing our games like this? Perhaps
doing an evening session with<br>
> > > >> Lets Make Games and video it, then make it
viral?<br>
> > > >><br>
> > > >> <a class="moz-txt-link-freetext" href="http://www.youtube.com/watch?v=AEUf6Cg1vwI">http://www.youtube.com/watch?v=AEUf6Cg1vwI</a><br>
> > > >><br>
> > > >> Andy H.<br>
> > > >>
_______________________________________________<br>
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> > > >><br>
> > > ><br>
> > > >
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