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Cool thanks Shanon - I wanted to know what the game was like.<br>
<br>
Andy H.<br>
<blockquote
cite="mid:AANLkTi=bzNa3rj15rn8vtenD=Rfenb+RWrqFYTSFWYS+@mail.gmail.com"
type="cite">...and enough movie reviews now.<br>
<br>
Just bought the game tron evolution on ps3, its currently $49 at
EB. Apparently its a pre-cursor to legacy film. Shortly after
the intro levels, theres an animation scene where you watch from a
distance the point where clu supposedly kills tron. Quorra was
there too, watching too far away to help. Then it cuts back to
gameplay and its game on as clu's army starts trying to kill you,
along with virus/zombie like ISOs that are controlled/spawned by
your main game enemy.<br>
<br>
The camera is swinging wildly for the 3rd person view, and
controls are taking a bit to get used to, although in the end
theyre quite simple. Just not normal. I havent played very long
but so far its kinda fun. A bit more detail of the grid city and
costumes look good, being all glowy n stuff.<br>
<br>
ToWeR<br>
<br>
<br>
<br>
<div class="gmail_quote">On Thu, Jan 20, 2011 at 6:41 PM, Andy
Hawkins <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:andyhawkins@ozemail.com.au">andyhawkins@ozemail.com.au</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
0.8ex; border-left: 1px solid rgb(204, 204, 204);
padding-left: 1ex;">
Well as arguably the original TRON's biggest fan eva! except
for Tron Guy (<a moz-do-not-send="true"
href="http://knowyourmeme.com/memes/tron-guy"
target="_blank">http://knowyourmeme.com/memes/tron-guy</a>)
I was fairly Meh about TRON : Legacy. I'm not even sure why
they called it legacy, until I read Brendan's link about the
animated series, and realised it was bringing the franchise up
to date for a new generation. However the original TRON
wasn't meant to be a franchise. It was interesting seeing the
memorabilia in the beginning of the second film, as if there
was a movie/reality ??? I can't figure out which - that
generated posters, toys, hats and pie.<br>
<br>
"Sherman, set the Wayback Machine for...oh...", the beginning
of the film. Cool bits about the Flynn (ahem) ENCOM OS 12
wanting to be free etc which kinda kept in touch with the
sentiment of Flynn's ideology of the original film. It's also
reiterated when Flynn explains to Sam how the system was
upgraded AD MCP, birth of CLU 2.0 etc. I feel that was in
keeping with the original film.<br>
<br>
If you are as old as me, you would have seen the original film
started with a slate explaining the term 'user'. This was so
indicative of the time and the impact that TRON had on the
audience - look at Flynn's home terminal - hardly a graphics
workhorse. People were barely gripping on to home computing
and TRON came along to create a massive fantasy about the
whole thing. You could never recreate this kind of cultural
impact. Perhaps Disney knew this and didn't even try in the
new film. Which brings me to the plot...<br>
<br>
The whole gladiator thing was great and a nice nod to the
original games - I originally thought that TRON couldn't be
re-done because back then we hadn't seen graphics like in the
original film, but now we see them all the time. The only
saving grace was 3D - but they should have made it the first
3D movie to come out for that plan to work. The thing about
TRON back then was showing us imagery of what it might look
like inside the computer. In the arena this was Disneys
chance to say, 'this is how TRON should have looked'. But
they must have realised, 'shit this sequence was like 200
shots, costing us 20 bajillion dollars - we gotta pan this out
a bit'. So they write in the Sam escapes into the cyber
wastelands (surely cheaper to render and animate) and the pace
slows down.<br>
<br>
So the film's plot is at the point where Disney has done it's
best to pay hommage to the original and wow the fans - I was
certainly impressed, and then they had nothing. So they just
made it - hero must save the world, save the princess and get
home, oh and explain what Flynn's been doing all this time.
The rest of the film played out without any surprises, it
just relied on the original film plot without making
embarressing moments such as the grid bugs and "do you think
we can merge with this memory, BIT?"<br>
<br>
At the time of writing this, and having read Brendan's link, I
am now of the firm belief the producers did something like
this.<br>
1. Teaser trailer to make the fans go - "I don't care what it
costs I'm gonna see it 15 times"<br>
2. Teaser trailer to pique non-fans' curiosity .<br>
3. Gladiator scene at beginning of film to pay hommage to
original (and fans) and make audience feel like they got the
TRON they waited to see.<br>
4. Budget adjustment when main effects sequences were costed,
to slow down expenditure, and script rewritten to reduce
remaining number of exciting fx shots.<br>
5. Plan for animated series and use future syndication deals
(future profits) to finish the film.<br>
6. Forget about plot, and hope to get it back in series.<br>
<br>
Something I didn't get was why they had the arena anyway? Oh
I get how it was for CLU 2.0's enjoyment or something. If
this was meant to be a free system, why did the populace
relish in the deresolution of others? Were all the people in
the arena stands now warriors of the CLU 2.0 elite? What was
TRON and Flynn really fighting for if everyone was quite happy
to see programs have the bits blasted out them?<br>
<br>
Why did they call either film TRON??? I know TRON is like
TRace ON, an old computer command to give the film a unique
title. The original film had the amazing (at the time) disc
battle with TRON, "who's that guy", "That's TRON. He fights
for the users", and the light cycle bit, but the film was
never about him. It was always about Flynn. I know, I know,
Flynn represents us, like Sam represents us in the new film.
But the second film was even less about TRON. In the scene
where they "set the wayback machine" and we see TRON working
with CLU 2.0 and Flynn inside the system working to make a
better world, you can almost see the disappointment on Bruce
Boxlietner's face - like 'why they fuck are they always
focusing on this Flynn dude??? - I'm the star right?'<br>
<br>
Hopefully the series will focus on TRON and make him the hero.
In my mind, they still haven't made a true TRON film yet. I
was going to say 'they still haven't made a true TRON sequel'
but the original TRON film was like, 'look at the awesome
graphics audience ... oh shit... do you think we better write
a script?'<br>
<br>
Andy H.
<div>
<div class="h5"><br>
<br>
<br>
<br>
<br>
<br>
<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
0.8ex; border-left: 1px solid rgb(204, 204, 204);
padding-left: 1ex;">
You've hit the nail on the head, Nick.<br>
<br>
Plus I think Brendan's analysis was quite accurate.<br>
<br>
<br>
On 20/01/2011 3:36 PM, Nick Lowe wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt
0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204);
padding-left: 1ex;">
I hadn't planned to chime into this epic thread, but
since Brendan has<br>
brought it back from the dead...<br>
<br>
I also got the distinct feeling that it was a rush job
(they either ran<br>
out of time or money.) There was so many little
problems that should<br>
have been fixed. (eg. Jeff Bridges old-man voice was a
poor match for<br>
his young face - why no digital audio editing?).<br>
<br>
The most overt sign of a rush job is probably this
sequence:<br>
<br>
- Hero bursts into "boss" room. Two enemies prepare to
face him.<br>
Close-up on hero's face as a confident smirk appears.
Cuts away...<br>
<br>
- Following scene: Hero tromps into next room saying
something like<br>
"Man, that off-camera fight was so cool. You should
have animated it...<br>
er, I mean seen it".<br>
<br>
Gah!<br>
<br>
So, I was pretty disappointed by the film. It felt
like it was trying to<br>
emulate the Matrix and fell flat. Like it was trying
to be science<br>
fiction, when it should've stayed as pure science
fantasy.<br>
<br>
The characterisations were even more one-dimensional
and immature than I<br>
expected (and I had low expectations). The
protagonist's reactions to<br>
events were jarringly inhuman. He was pure caricature
- void of any<br>
believable emotion, just giddy and excited to be
shooting bad guys.<br>
<br>
All that being said, I found the music and general
aesthetics very<br>
appealing. Although not nearly enough to make up for
the awful script,<br>
casting, and acting.<br>
<br>
The original teaser trailer was much better. :P<br>
<br>
- Nick<br>
<br>
On Thu, 2011-01-20 at 13:17 +0800, Brendan Ragan
wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt
0pt 0.8ex; border-left: 1px solid rgb(204, 204,
204); padding-left: 1ex;">
Wow.<br>
<br>
<br>
Okay a few random thoughts:<br>
1) On the whole "Tron is a long Daft Punk Video
Clip" - yes, it could<br>
be taken that way (I'm very much in the "Daft Punk
did a great job on<br>
the soundtrack" camp) - though that's already been
done much better by<br>
"Interstella<br>
5555" (<a moz-do-not-send="true"
href="http://en.wikipedia.org/wiki/Interstella_5555:_The_5tory_of_the_5ecret_5tar_5ystem"
target="_blank">http://en.wikipedia.org/wiki/Interstella_5555:_The_5tory_of_the_5ecret_5tar_5ystem</a>)
which arguably has a more sensical plot than TRON:
Legacy :)<br>
<br>
<br>
2) TRON: Legacy's script is what you get when you
design a movie by<br>
committee - there are things that are Chekov'ed
early on that never<br>
eventuate (Sam Flynn's pickup of the spare
lightcycle/lightflyer<br>
controls which is never used for example), the
Quorra Character's<br>
change in personality from kick-ass fighter to
helpless princess, the<br>
extraordinarily poor exposition at the start of the
film. The Speech<br>
given by CLU 2.0 to his converted soldiers (!?). CLU
2.0 tracing Sam's<br>
stolen lightcycle back to the cave, but Flynn never
mentions that this<br>
could happen and yet yells at Sam later on in the
film for it.<br>
Normally Disney doesn't do this poor a job - I
suspect this film was a<br>
rush job.<br>
<br>
<br>
3) Effects-wise, I think they did a pretty good job
*other* than Clu<br>
2.0 - which falls into the uncanny valley so badly
at points it<br>
detracts whenever he's on screen. It's interesting
too - the same<br>
capture stuff that was used on Avatar was used here
- again, I suspect<br>
there wasn't enough time given to this film to
complete the effects to<br>
the required standard.<br>
<br>
<br>
I liked the film, but it's not a good movie. For me
it traded a LOT on<br>
the nostalgia I have for the earlier film (which I
enjoy, I have the<br>
20th Anniversary edition etc.).<br>
<br>
<br>
Now I'm going to say something that people are
probably not going to<br>
like :P<br>
<br>
<br>
For Disney, TRON: Legacy is *all about* trading on
that nostalgia and<br>
using it to create another new IP to (in Activision
parlance) exploit.<br>
The video game(s) (yes there are more coming) are an
example of this.<br>
There are two TV shows in pre-production<br>
(<a moz-do-not-send="true"
href="http://www.movieweb.com/news/disney-confirms-tron-legacy-tv-series-in-the-works"
target="_blank">http://www.movieweb.com/news/disney-confirms-tron-legacy-tv-series-in-the-works</a>)
(<a moz-do-not-send="true"
href="http://www.imdb.com/title/tt1812523/"
target="_blank">http://www.imdb.com/title/tt1812523/</a>)
etc. Which begins to explain the mess that is the
movie's script and some of the effects.<br>
<br>
<br>
I had a lot of time for Tron, time will tell if the
nostalgia is<br>
enough for me to look past the flaws and buy into
this new Content<br>
Kingdom Theme Park the mouse is about to open.<br>
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