<table cellspacing="0" cellpadding="0" border="0"><tr><td valign="top" style="font: inherit;"><p>I wasn't saying that there was "a theory." I said "theoretically," meaning "in theory" (as opposed to "in practice"). Though in practice, anyone COULD like any game. Or use any product.</p>
<p>The success of The Sims is in part due to the flexibility of the game and the layering of activities and themes. Will Wright was very much influenced by Montessori and learning through play educational models, a part of which involves offering a variety of options and allowing self-direction... something most games don't have fueling their development.<br></p>
<p>Sent from Yahoo!7 Mail on Android</p>
</td></tr></table>