[PIGMI] iPad version of Star Hammer Tactics, please help me spread the word
Andy Hawkins
andyhawkins at ozemail.com.au
Sat Nov 26 03:49:38 PST 2011
Thanks Simon and Paul - based on what you've both said I will definitely
start going to these - aren't we all going to something March 2013?
Andy H.
> International conferences are a great eye-opener. Went to a bunch in
> SF and definitely money well spent (even though generally US$200+ per
> conference). Great, informative speakers from global companies and
> successful studios that began as indie players. These studios have
> grown to hundreds of staff and make big $ by having observed not only
> what the market's doing but where it's headed.
>
> The only studios (with more than 5 employees) I can think of in
> Australia that seem focussed on where the market's headed are Firemint
> and Half Brick.
> Firemint recognised the future of the ipad and created the Real Racing
> series, which looks technically awesome and taps some interesting tech
> innovations for split screen multiplayer. A great niche game.
> Half Brick has the casual "on-the-train/bus" games (2-3min avg play
> session) market cornered and is now tapping into the China market.
>
> Unfortunately, in Australia we don't hear a whole lot from successful
> crew like these guys at our conferences (/events), but I do see a lot
> of indies that need to market their products. Speaking of which, I
> wonder how Epoch is doing for the Uppercut games guys...
>
> Anyway, I can't encourage it enough. I remember when I was back in IZ
> I didn't really see a point in going to something like GDC, but it's
> hard to convey what you gain from these without the actual experience.
> They're just a pricetag.
>
> But defo +1 for attending globally recognised conferences especially,
> you're also seeding connections across the world. You get (quickly)
> diminishing returns from networking in one city. The internet is good
> if persistent (solid forum presence etc), but nothing beats a face to
> face connection IMO.
>
> Cheers,
> S
>
>
>
> On Sat, Nov 26, 2011 at 12:50 PM, Paul Turbett (Black Lab Games)
> <paul at blacklabgames.com.au <mailto:paul at blacklabgames.com.au>> wrote:
>
> I noticed a regular column called Show and Tell a few months ago that
> focuses on Australian independents, so I got in touch. An article on
> Black Lab ran in October. Then, at GCAP l met in person the journo
> that did the columns, mentioned the game was about to come out, and
> she was interested in writing about it.
>
> I find conferences to be super valuable for knowing what is going on
> in the industry, and making contacts. Being able to ask successful
> people stuff provides more info than you will read on the Internet.
>
> L8r, Paul
>
> On Fri, Nov 25, 2011 at 9:28 PM, Andy Hawkins
> <andyhawkins at ozemail.com.au <mailto:andyhawkins at ozemail.com.au>>
> wrote:
> > Did you email Kotaku to review it?
> >
> > What do you mean by attending conferences? What did you do at
> conferences
> > to assist in your career?
> >
> > Andy H.
> >
> > Perth, represent!!
> >
> > Btw, for anyone interested in persuing a career as an
> independent game
> > developer, this is the value of attending conferences.
> >
> > Thanks everyone who has been tweeting, **much appreciated**
> >
> > L8r Paul
> >
> > On Thursday, November 24, 2011, Chris McCormick
> <chris at mccormick.cx <mailto:chris at mccormick.cx>> wrote:
> >> It's on Kotaku!
> >>
> >>
> >>
> http://www.kotaku.com.au/2011/11/its-tactical-its-from-perth-and-its-out-today
> >>
> >> Chris.
> >>
> >> On 11/24/2011 11:03 AM, Anthony Sweet wrote:
> >>>
> >>> Congratulations Paul!
> >>>
> >>> Glad to see the results of all that hard work. =)
> >>>
> >>> --
> >>> Anthony Sweet
> >>>
> >>> Treasurer
> >>> Let's Make Games Inc.
> >>>
> >>> anthony at letsmakegames.org <mailto:anthony at letsmakegames.org>
> <mailto:anthony at letsmakegames.org <mailto:anthony at letsmakegames.org>>
> >>> http://letsmakegames.org
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> On 24/11/2011, at 12:54 PM, Simon Boxer wrote:
> >>>
> >>>> Woop woop! Congrats, Paul!
> >>>>
> >>>> Just downloading it and will review, star etc.
> >>>>
> >>>> All the best with your launch, and the marketing push. If you
> want to
> >>>> share forum threads you're making people might chime in on
> those as
> >>>> well. Started looking around a bit since getting an ipad.
> >>>>
> >>>> S
> >>>>
> >>>>
> >>>>
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>
>
>
> --
>
> Simon Boxer
> Concept Artist
> +61 401 660 286
> http://simonboxer.com
>
>
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