[PIGMI] Point & click

Andy Hawkins andyhawkins at ozemail.com.au
Tue Jan 31 03:57:22 PST 2012


Have a look at Construct as well.   It's made here.
http://www.scirra.com/

We used to teach GameMaker and it's an excellent prototyping tool.  
Torque2D shouldn't be passed on either.

Andy H.

> Bodie,
>
> I'm not too familiar with any programs aside from Unity, so I can't 
> offer too much assistance here. However, as for what program you 
> should/shouldn't use, I'd say use something you were familiar with if 
> this is the first time you've made a game. Gamemaker, while yes it is 
> basic, can still provide you with a solid platform to flesh out your 
> idea. If you have some coding experience or are looking to start 
> learning a platform, I'm sure one of the other pigmiers can direct you 
> to something that would help. You could look at Flash as well, though 
> that is a bit out of my depth.
>
> Hope that helps!
> Jarred McQ
>
> On Tue, Jan 31, 2012 at 1:26 PM, Bodie <bodieh at gmail.com 
> <mailto:bodieh at gmail.com>> wrote:
>
>     Hey everyone, i'm an artist and i've been really wanting to work
>     on my own point and click adventure for a while, it'd be a nice
>     excuse to do some writing and drawing, not to mention just a big
>     thrill to make something in the genre of game which i grew up on.
>
>     Anyway, my issue and question is about the actual game... I can do
>     writing and artwork but what would be the best way to come at
>     this? I know my way around gamemaker but i feel like it would be
>     frowned upon to make it in gamemaker.     Does anyone have any
>     comments on the matter?
>
>     Cheers
>
>
>
>     Bodie Hartley
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