[PIGMI] Point & click
Andy Hawkins
andyhawkins at ozemail.com.au
Tue Jan 31 03:57:22 PST 2012
Have a look at Construct as well. It's made here.
http://www.scirra.com/
We used to teach GameMaker and it's an excellent prototyping tool.
Torque2D shouldn't be passed on either.
Andy H.
> Bodie,
>
> I'm not too familiar with any programs aside from Unity, so I can't
> offer too much assistance here. However, as for what program you
> should/shouldn't use, I'd say use something you were familiar with if
> this is the first time you've made a game. Gamemaker, while yes it is
> basic, can still provide you with a solid platform to flesh out your
> idea. If you have some coding experience or are looking to start
> learning a platform, I'm sure one of the other pigmiers can direct you
> to something that would help. You could look at Flash as well, though
> that is a bit out of my depth.
>
> Hope that helps!
> Jarred McQ
>
> On Tue, Jan 31, 2012 at 1:26 PM, Bodie <bodieh at gmail.com
> <mailto:bodieh at gmail.com>> wrote:
>
> Hey everyone, i'm an artist and i've been really wanting to work
> on my own point and click adventure for a while, it'd be a nice
> excuse to do some writing and drawing, not to mention just a big
> thrill to make something in the genre of game which i grew up on.
>
> Anyway, my issue and question is about the actual game... I can do
> writing and artwork but what would be the best way to come at
> this? I know my way around gamemaker but i feel like it would be
> frowned upon to make it in gamemaker. Does anyone have any
> comments on the matter?
>
> Cheers
>
>
>
> Bodie Hartley
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