[PIGMI] Looking for casual lecturer for Unity Games Development Jul - Nov 2016 and beyond.

Emperor Katax katax.emperor at gmail.com
Tue May 10 00:19:29 PDT 2016


Andy .. : ) ,, ,
Many thanks for your attention, but I am expert on Unreal Engine . Here is
links to the book which I write about it:
http://www.amazon.com/Unreal-Engine-Physics-Essentials-Emperore/dp/1784394904
ISBN: 978-1-78439-490-5
also, here is another book which I did review on:
http://www.amazon.com/Unreal-Engine-Game-Development-Cookbook/dp/1784398160
ISBN: 978-1-78439-816-3
If you can find anything related to Unreal Engine, it will be GREAT  thou
...

Cheers

On Tue, May 10, 2016 at 8:01 AM, Andy Hawkins <andyhawkins at ozemail.com.au>
wrote:

> Bonus information.... it pays $65 an hour...
>
> Andy H.
>
> Hi all,
>>
>> A position has come up for Semester 2 2016 and we believe it will be
>> on-going into 2017 and beyond for a casual lecturer skilled in Unity.
>>
>> Commitment in Semester 2 2016 (July to December):
>> 1 and 2)  Advanced Diploma class - Wednesdays 9 to 12 then 1 to 4
>> 3)  Diploma Animation Games class(es) - Various days through out the week
>> for 2.5hrs per lesson (grab as many as you can/want)
>>
>> The ideal candidate will have the following skills.
>> ================
>> A)
>> - Ability to program Unity in C# (or UnityScript)
>> - Ability to debug C# (or UnityScript)
>> AND/OR
>> - Knowledge and practical skill in using PlayMaker.
>>
>> B)
>> REQUIRED
>> - Ability to troubleshoot any problems that arise from the use of Unity
>> where student may make mistakes.
>> - Ability to guide students in the creation of games to include the use
>> Trello for project management.
>> - Ability to assist students in creating a successful marketing plan for
>> delivery of a mock games product.
>> - Public speaking ability
>> - Course preparation / or presentation techniques
>>
>> C)
>> REQUIRED
>> - Prior teaching / mentoring experience
>>  OR
>> - A natural affinity to assisting other with patience and appropriate
>> interpersonal skills.
>>
>> Delivery of knowledge:
>> ================
>> (1 and 2) There are two core units required to deliver for Jul to Dec
>> 2016 called "Rapid Prototyping" (making games fast) and "Extend Expertise
>> in a Specialised Media Field" (focus on one game and deliver a beta to mock
>> market) delivered at Advanced Diploma Level.
>>
>> (3) There is a 3rd unit delivered 5 times a week in the same period where
>> if you had the time you would be welcome to pick of those classes.  This
>> 3rd unit is called "Develop Expertise in a Specialised Field" and is
>> delivered at Diploma level. The competencies break down as follows and you
>> can contextualise the delivery of the three units in such a way that is
>> comfortable for you based on your skillset and is relevent to the industry.
>>
>> Competency Level:
>> ================
>> (1 and 2)Advanced Diploma Level - Students are able to use Maya, Max,
>> Unity, Mudbox, Photoshop, Premiere, Trello, After Effects, Flash and Toon
>> (3)Boom but require assistance at a higher conceptual level for production
>> pipeline, marketing and management techniques.
>>
>> Diploma Level - Students are familar with Max, GameMaker, Mudbox,
>> Photoshop, Audition, Trello and Flash, have had an introduction to Unity
>> but have essentially 6 months training at this point and will still need to
>> be instructed in entry level techniques for all software.
>>
>> Summary of Units:
>> ================
>> 1) Rapid Prototyping ( making games fast - one to alpha )
>> - Assist students using Playmaker, Unity and C# to explore and develop
>> different concepts and common gameplay functions to prototype level.
>>
>> 2) Extend Expertise in a Specialise Media Field ( one game product to
>> beta )
>> - Design a game from prototype to beta including project management,
>> marketing and peer review testing.
>>
>> 3) Develop Expertise in a Specialised Field ( make a simple Unity game
>> from existing assets )
>> - Learn to use Unity for the first time to make a simple game and explore
>> the functionality of Unity's input, graphics and scripting systems.
>>
>> If you are interested and want to apply or want to find out more
>> information please contact me directly at andy.hawkins at nmtafe.wa.edu.au
>>
>> Andy H.
>> _______________________________________________
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>>
>>
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-- 
-= Emperor Katax =-
*> **www.kataxwork.com* <http://www.kataxwork.com/>* <*
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